Super Mario Rpg Exp Booster



Attacks a single character for high damage. Loco Express is special move used only by Booster in Super Mario RPG: Legend of the Seven Stars. It also serves as the signature move of Booster and is only seen during the optional battle with him. Booster is an accessory in Super Mario RPG: Legend of the Seven Stars. When any user equips the Exp. Booster, the player earns twice the experience after a battle. The player can buy the item in the Frog Coin shop in Seaside Town. The item costs 36 Frog coins and the player can sell the item for 18 coins. Accessory (Super Mario RPG: Legend of the Seven Stars).

Super Mario RPG

WARNING: do not copy these codes to other sites!
1Have Super Star Almost All The Time7E033801
7E025604
2Infinite HP - Character 17EFA91FF
3Infinite HP - Character 27EFB11FF
4Infinite HP - Character 37EFB91FF
5Max HP - Character 17EFA93FF
6Max HP - Character 27EFB13FF
7Max HP - Character 37EFB93FF
8Experience Modifier - Character 17EFA9A??
9Experience Modifier - Character 27EFB1A??
10Experience Modifier - Character 37EFB9A??
11Infinite Money7FF8AFFF
12Infinite Frog Coins7FF8B3FF
13Always Mario's Turn7E070200
14Mario Consecutive Super Jumps Modifier(to get shit at Monstro Town)7FF8C0??
15Get 255 Exp. After Battle17EFA02FF
16Infinite Flower Points7EFA0C63
17Glitch Map7EFA0064
18Max Flower Points7EFA0D63
19Flower Points (Alternate Code)7FF8B163
7FF8B263
20Everything Kickass CodeC2B56C74
7EFA9632
7EFAF233
7F640134
7F640335
7FF80636
7EFA96FF
7E00B832
7EFA0032
7EFA0233
7EFA97FF
7EFA98FF
7EFA99FF
7EFA9390
7EFA9401
7EFA9190
7EFA9201
7EFA9AFF
7EFA9E0F
7EFA9F27
7EFAF20F
7EFAF327
7FF8B263
7FF8B163
7EFB760F
7EFB7727
7EFB720F
7EFB7327
7EFAF60F
7EFAF727
7EFA9227
7EFA9110
7EFA9427
7EFA9310
7FF8B3FF
Maximum Statistics Codes
21Maximum Speed Character 17EFAF0FF
22Maximum Attack Character 17EFAF2FF
23Maximum Defense Character 17EFAF4FF
24Maximum Magic Attack Character 17EFAF6FF
25Maximum Magic Defense Character 17EFAF8FF
26Maximum Speed Character 27EFB70FF
27Maximum Attack Character 27EFB72FF
28Maximum Defense Character 27EFB74FF
29Maximum Magic Attack Character 27EFB76FF
30Maximum Magic Defense Character 27EFB78FF
31Maximum Speed Character 37EFBF0FF
32Maximum Attack Character 37EFBF2FF
33Maximum Defense Character 37EFBF4FF
34Maximum Magic Attack Character 37EFBF6FF
35Maximum Magic Defense Character 37EFBF8FF
36Super Speed Character 17EFAF0E7
7EFAF103
37Super Attack Character 17EFAF2E7
7EFAF303
38Super Defense Character 17EFAF4E7
7EFAF503
39Super Magic Attack Character 17EFAF6E7
7EFAF703
40Super Magic Defense Character 17EFAF8E7
7EFAF903
41Super Speed Character 27EFB70E7
7EFB7103
42Super Attack Character 27EFB72E7
7EFB7303
43Super Defense Character 27EFB74E7
7EFB7503
44Super Magic Attack Character 27EFB76E7
7EFB7703
45Super Magic Defense Character 27EFB78E7
7EFB7903
46Super Speed Character 37EFBF0E7
7EFBF103
47Super Attack Character 37EFBF2E7
7EFBF303
48Super Defense Character 37EFBF4E7
7EFBF503
49Super Magic Attack Character 37EFBF6E7
7EFBF703
50Super Magic Defense Character 37EFBF8E7
7EFBF903
51Max Current Speed Character 17EFA95FF
52Max Current Attack Character 17EFA96FF
53Max Current Defense Character 17EFA97FF
54Max Current Magic Attack Character 17EFA98FF
55Max Current Magic Defense Character 17EFA99FF
56Max Current Speed Character 27EFB15FF
57Max Current Attack Character 27EFB16FF
58Max Current Defense Character 27EFB17FF
59Max Current Magic Attack Character 27EFB18FF
60Max Current Magic Defense Character 27EFB19FF
61Max Current Speed Character 37EFB95FF
62Max Current Attack Character 37EFB96FF
63Max Current Defense Character 37EFB97FF
64Max Current Magic Attack Character 37EFB98FF
65Max Current Magic Defense Character 37EFB99FF
Easier Enemies Codes
66Enemy 1 Dies In 1 Hit (Including Bosses)7EFC1100
7EFC1200
67Enemy 2 Dies In 1 Hit (Including Bosses)7EFC9100
7EFC9200
68Enemy 3 Dies In 1 Hit (Including Bosses)7EFD1100
7EFD1200
69Enemy 4 Dies In 1 Hit (Including Bosses)7EFD9100
7EFD9200
70Enemy 5 Dies In 1 Hit (Including Bosses)7EFE1100
7EFE1200
71Enemy 6 Dies In 1 Hit (Including Bosses)7EFE9100
7EFE9200
72Battle Music Modifier27EFA1E??
73Map Area Modifier37E09E5??
74Enemy Battle Modifier47E0048??
75Debug Menu57FF40400
7FF40501
Equipment Modifier Codes
76Equipment Modifier Position 17FF864??
77Equipment Modifier Position 27FF865??
78Equipment Modifier Position 37FF866??
79Equipment Modifier Position 47FF867??
80Equipment Modifier Position 57FF868??
81Equipment Modifier Position 67FF869??
82Equipment Modifier Position 77FF86A??
83Equipment Modifier Position 87FF86B??
84Equipment Modifier Position 97FF86C??
85Equipment Modifier Position 107FF86D??
86Equipment Modifier Position 117FF86E??
87Equipment Modifier Position 127FF86F??
88Equipment Modifier Position 137FF870??
89Equipment Modifier Position 147FF871??
90Equipment Modifier Position 157FF872??
91Equipment Modifier Position 167FF873??
92Equipment Modifier Position 177FF874??
93Equipment Modifier Position 187FF875??
94Equipment Modifier Position 197FF876??
95Equipment Modifier Position 207FF877??
96Equipment Modifier Position 217FF878??
97Equipment Modifier Position 227FF879??
98Equipment Modifier Position 237FF87A??
99Equipment Modifier Position 247FF87B??
100Equipment Modifier Position 257FF87C??
101Equipment Modifier Position 267FF87D??
102Equipment Modifier Position 277FF87E??
103Equipment Modifier Position 287FF87F??
104Equipment Modifier Position 297FF880??
105Equipment Modifier Position 307FF881??
Item Modifier Codes
106Item/Equipment Digits6N/A
107Item Modifier Position 17FF882??
108Item Modifier Position 27FF883??
109Item Modifier Position 37FF884??
110Item Modifier Position 47FF885??
111Item Modifier Position 57FF886??
112Item Modifier Position 67FF887??
113Item Modifier Position 77FF888??
114Item Modifier Position 87FF889??
115Item Modifier Position 97FF88A??
116Item Modifier Position 107FF88B??
117Item Modifier Position 117FF88C??
118Item Modifier Position 127FF88D??
119Item Modifier Position 137FF88E??
120Item Modifier Position 147FF88F??
121Item Modifier Position 157FF890??
122Item Modifier Position 167FF891??
123Item Modifier Position 177FF892??
124Item Modifier Position 187FF893??
125Item Modifier Position 197FF894??
126Item Modifier Position 207FF895??
127Item Modifier Position 217FF896??
128Item Modifier Position 227FF897??
129Item Modifier Position 237FF898??
130Item Modifier Position 247FF899??
131Item Modifier Position 257FF89A??
132Item Modifier Position 267FF89B??
133Item Modifier Position 277FF89C??
134Item Modifier Position 287FF89D??
135Item Modifier Position 297FF89E??
136Item Modifier Position 307FF89F??
Character Codes
Mario
137Max HP7FF803??
7FF804??
138Speed7FF805??
139Attack7FF806??
140Defense7FF807??
141Magic Attack7FF808??
142Magic Defense7FF809??
143Experience7FF80A??
7FF80B??
144Weapon7FF80C??
145Armor7FF80D??
146Accessory7FF80E??
Toadstool
147Max HP7FF817??
7FF818??
148Speed7FF819??
149Attack7FF81A??
150Defense7FF81B??
151Magic Attack7FF81C??
152Magic Defense7FF81D??
153Experience7FF81E??
7FF81F??
154Weapon7FF820??
155Armor7FF821??
156Accessory7FF822??
Bowser
157Max HP7FF82B??
7FF82C??
158Speed7FF82D??
159Attack7FF82E??
160Defense7FF82F??
161Magic Attack7FF830??
162Magic Defense7FF831??
163Experience7FF832??
7FF833??
164Weapon7FF834??
165Armor7FF835??
166Accessory7FF836??
Geno
167Max HP7FF83F??
7FF840??
168Speed7FF841??
169Attack7FF842??
170Defense7FF843??
171Magic Attack7FF844??
172Magic Defense7FF845??
173Experience7FF846??
7FF847??
174Weapon7FF848??
175Armor7FF849??
176Accessory7FF84A??
Mallow
177Max HP7FF853??
7FF854??
178Speed7FF855??
179Attack7FF856??
180Defense7FF857??
181Magic Attack7FF858??
182Magic Defense7FF859??
183Experience7FF85A??
7FF85B??
184Weapon7FF85C??
185Armor7FF85D??
186Accessory7FF85E??
Character 4 Codes
187999 Speed7EFC70E7
7EFC8103
188999 Attack7EFC72E7
7EFC7303
189999 Defense7EFC74E7
7EFC7503
190999 Magic Attack7EFC76E7
7EFC7703
191999 Magic Defense7EFC78E7
7EFC7903
Character 5 Codes
192Max. HP7EFC93E7
7EFC9403
193999 Speed7EFCF0E7
7EFCF103
194999 Attack7EFCF2E7
7EFCF303
195999 Defense7EFCF4E7
7EFCF503
196999 Magic Attack7EFCF6E7
7EFCF703
197999 Magic Defense7EFCF8E7
7EFCF903
Other Codes
1981st Digit, Player Name7FF8B5??
1992nd Digit, Player Name7FF8B6??
2003rd Digit, Player Name7FF8B7??
2014th Digit, Player Name7FF8B8??
2025th Digit, Player Name7FF8B9??
2036th Digit, Player Name7FF8BA??
2047th Digit, Player Name7FF8BB??
2058th Digit, Player Name7FF8BC??

Notes
1Turn off after battle, or game will screw up on status screen.
200 to 03 - Enemy
04 to 07 - Minor Boss
08 to 0B - Major Boss
0C to 0F - Smithy
10 to 13 - Mine Cart Ride
14 to 17 - Booster Hill Race
18 to 1B - Barrel Volcano
1C to 1F - Culex
80 to FF - No Music
3There are some digits that you need geno, mallow, or both in your party.
4There are some digits that you need geno, mallow, or both in your party.
76 - Blue Magikoopa
8C - Punchinello (Need Geno and Mallow in your party)
92 - Clerk
93 - Manager
94 - Director
95 - Gunyolk and Factory Chief
A3 - Croco #1 (Need Geno and Mallow in your party)
A4 - Croco #2
A5 - Croco #3
A6 - Johnny
A7 - King Calamari
A8 - Belome #1
A9 - Belome #2
AB - Valentina and Dodo
AC - Czar Dragon -> Zombone
AD - Smilax -> Mega Smilax
AE - Count Down and Ding-A-Ling
AF - Shelly -> Birdo
B0 - Bundt-> Raspberry (w/Torte)
B1 - Knife Guy and Grate Guy
B2 - Jynx #1
B3 - Mack
B4 - Yardovich
B5 - Bowyer (Need Geno and Mallow in party)
B6 - Axem Rangers
B7 - Hammer Bros.
B8 - Cloaker and Domingo
B9 - Smithy and Smelter
BA - Exor
BB - Jynx #2
BC - Jynx #3
BD - Jagger
CF - Formless -> Mokuka
D0 - Dodo
D1 - Magikoopa
D2 - Boomer
D7 - Smithy Head (USE AT OWN RISK!!)
D8 - Culex
5Try these codes, then go through an exit on the top of the screen (best example would be going through the door at Mario's Pad). It'll warp you to the debug room.
605 - Hammer
06 - Froggie Stick
07 - Nok Nok Shell
08 - Punch Glove
09 - Finger Shot
0A - Cymbals
0B - Chomp
0C - Masher
0D - Chomp Shell
0E - Super Hammer
0F - Hand Gun
10 - Whomp Glove
11 - Slap Glove
12 - Troopa Shell
13 - Parasol
14 - Hurly Glove
15 - Double Punch
16 - Ribbit Stick
17 - Spiked Link
18 - Mega Glove
19 - War Fan
1A - Hand Cannon
1B - Sticky Glove
1C - Ultra Hammer
1D - Super Slap
1E - Drill Claw
1F - Star Gun
20 - Sonic Cymbal
21 - Lazy Shell
22 - Frying Pan
25 - Shirt
26 - Pants
27 - Thick Shirt
28 - Thick Pants
29 - Mega Shirt
2A - Mega Pants
2B - Work Pants
2C - Mega Cape
2D - Happy Shirt
2E - Happy Pants
2F - Happy Cape
30 - Happy Shell
31 - Polka Dress
32 - Sailor Shirt
33 - Sailor Pants
34 - Sailor Cape
35 - Nautical Dress
36 - Courage Shell
37 - Fuzzy Shirt
38 - Fuzzy Pants
39 - Fuzzy Cape
3A - Fuzzy Dress
3B - Fire Shirt
3C - Fire Pants
3D - Fire Cape
3E - Fire Shell
3F - Fire Dress
40 - Hero Shirt
41 - Prince Pants
42 - Star Cape
43 - Heal Shell
44 - Royal Dress
45 - Super Shirt
46 - Lazy Shell
4A - Zoom Shoes
4B - Safety Badge
4C - Jump Shoes
4D - Safety Ring
4E - Amulet
4F - Scrooge Ring
50 - Exp Booster
51 - Attack Scarf
52 - Rare Scarf
53 - B'Tub Ring
54 - Antidote Pin
55 - Wake Up Pin
56 - Fearless Pin
57 - Trueform Pin
58 - Coin Trick
59 - Ghost Medal
5A - Jinx Belt
5B - Feather
5C - Troopa Pin
5D - Signal Ring
5E - Quartz Charm
60 - Mushroom
61 - Mid Mushroom
62 - Max Mushroom
63 - Honey Syrup
64 - Maple Syrup
65 - Royal Syrup
66 - Pick Me Up
67 - Able Juice
68 - Bracer
69 - Energizer
6A - Yoshi-Ade
6B - Red Essence
6C - KeroKero Cola
6D - Yoshi Cookie
6E - Pure Water
6F - Sleepy Bomb
70 - Bad Mushroom
71 - Fire Bomb
72 - Ice Bomb
73 - Flower Tab
74 - Flower Jar
75 - Flower Box
76 - Yoshi Candy
77 - Froggie Drink
78 - Muku Cookie
79 - Elixer
7A - Megaelixer
7B - See Ya
7C - Temple Key
7D - Goodie Bag
7E - Earlier Times
7F - Freshen Up
80 - Rare Frog Coin
81 - Wallet
82 - Cricket Pie
83 - Rock Candy
84 - Castle Key 1
86 - Castle Key 2
87 - Bambino Bomb
88 - Sheep Attack
89 - Carbo Cookie
8A - Shiny Stone
8C - Room Key
8D - Elder Key
8E - Shed Key
8F - Lamb's Lure
90 - Fright Bomb
91 - Mystery Egg
92 - Beetle Box
93 - Beetle Box
94 - Luck Jewel
96 - Soprano Card
97 - Alto Card
98 - Tenor Card
99 - Cystalline
9A - Power Blast
9B - Wilted Shroom
9C - Rotten Mush
9D - Moldy Mush
9E - Seed
9F - Fertilizer
A0 - Waste Basket
A1 - Big Boo Flag
A2 - Dry Bones Flag
A3 - Greaper Flag
A4 - Secret Game
A6 - Cricket Jam
AC - Fireworks
AE - Bright Card
AF - Mushroom
B0 - Star Egg
FF - Nothing

Credits
Viper1871, 5, 6, 7, 8, 9, 10, 14, 18, 20, 21, 26, 31, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65
kuhl stud2
Master ZED3, 4
Parasyte11, 13
Zeke_D12, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186
psychic_x15, 16
HyperHacker17
?19, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197
The Phantom22, 23, 24, 25, 27, 28, 29, 30, 32, 33, 34, 35, 66, 67, 68, 69, 70, 71, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136
Cary Robbins72, 73, 74
NeoKamek75
N/A106
Thundergod198, 199, 200, 201, 202, 203, 204, 205

This is a ROM hack of Super Mario RPG that shows off what you can do with the statistical and gameplay (battle system-wise) aspects of the game mostly, but also shows what you can do in terms of attack animations and other things as well.

V5.0 - ABSOLUTE Release. Fixes ALL bugs that existed in previous versions, including the bugs where the battle message doesn’t pop up for specials after Level 30. They will NEVER pop up now. Fixed the Lamb’s Lure not working properly and not allowing you to obtain a certain later item. Thunderbolt (Mg. Power 32 vs. 24), Geno Beam (Mg. Power 48 vs. 40) and Geno Flash/Geno Flare (Mg. Power 90 vs. 85) have seen a significant Mg. Power increase. Spire and Sleepy Time has seen Mg. power decreases but are ALSO the only other specials blessed with the Jump Counter bump still. Geno Whirl now costs 8 FP and Terrorize now does damage again. All enemies, bosses, characters, weapons equipment, jump counters (Yes, the one that’s attached to Jump), timing, items, specials, and level ups are now completely balanced. Save Point in Bowser’s Castle moved back out of Croco’s Room and placed before Kamek to fix a glitchy bug that occurs in the Factory section of the Gate area. All messages have been proofread and edited. “Bob” the Shy Ranger now has a more appropriate name. Slight dialogue change, talk to the guy behind the house to the left of the castle in Mushroom Kingdom at the beginning! Triplets’ Shop sells more useful selection of items and also sells a very much improved “Mushroom”. Bad Mushroom can mute OR Poison enemies. A few bosses have been tweaked and/or improved to be more balanced and/or difficult. Culex will still kill you at any Level if you’re not careful. ALL FUTURE RELEASES WILL BE FOR THE SAKE OF BUG FIXING!

Super Mario Rpg Exp Booster Pack

V4.0 - FINAL Release. Nearly Complete overhaul of the hack. Names of enemies, attacks and spells edited to be more fitting to the Japanese version of the game and to make more sense out of the attack. The pricing of Sleepy Bomb is fixed. Mallow given Thunderbolt as his first special again. All enemies and bosses are balanced as best as possible. Some enemies and bosses have seen improvements to their scripts to make sure that the game is fair but giving off a challenging vibe. New equipment and items have been made, while some items have been changed to be made more useful. Most other equipment has been tweaked to maintain that balance. EXP and monetary gains have been tweaked to be generally more rewarding but to establish a flow with the game. Characters and characters’ stats have been tweaked to bring a greater balance between the party members. Bosses have all been tested to ensure that no bugs or oddities exist any more. The bug with the Specials menu where characters would learn a special at Level 51 has been fixed. Smithy, Jinx, and Culex have been tweaked. Some enemy spells have been made weaker for balancing issues. Save point before Kamek/Magikoopa has been moved into the room with Croco’s 2nd shop to prevent problems of possibly “getting stuck” due to Kamek/Magikoopa’s increased difficulty. Two of the three Musty Fears’ flags have been moved.

V3.0 - Pending FINAL release. Fixed the bugs with Shy Rangers, Axem Rangers and Helios. Fixed a few goofy battle formations. Bugs with Defender, Exor that were found were also fixed. Battle Scripts have been looked over and improved if needed. Enemies and bosses received one last thorough balancing, so that the difficulty curve is better maintained. Bowser’s Terrorize special no longer does damage. Peach’s Sleepy Time special now does damage (Mg. Power of 50). Peach’s Mute Special now will never miss. Timing for Geno Whirl has been lowered from 8 frames to 5 now. Prices at the Frog Disciple’s Shop has been lowered. Various accessories and equipment improved. Fixed a mistake with Yoshi Candy. Fixed Falcon Helm and Red Cap not protecting characters from certains status effects. Increased EXP gain for Machine Made enemies and some of the enemies in Forest Maze (for easier leveling up).

V2.0 - Fixed most of the bugs and glitches of all the bosses, enemies, and battle formations with testing involved. Buffed Falcon Helm and Red Cap even more (status protection), A few bosses has been changed from before: a few are less annoying, but more are harder. Geno Boost only boosts Attack and Magic Defense now, but still has 2 frames for Defense. Only few minor bugs remains, but the hack is officially complete!

V1.30 & V1.31 - Fixed a few problems with Culex (NOT MAJOR), and a horrible Level-up bug (Broken Peach, and broken stats). Also, Geno Boost & Ultra Jump has been balanced even more, but frame for timing is increased for Geno Boost slightly. Also, minor changes & fixes to some bosses.

V1.20 & V1.21 - Fixes major battle bugs with Croco #2, Machine Made Yaridovich, Replacement Boss, and Culex. Also, Smithy, Jinx and Culex have been severely revamped and star grinding is less broken. Mallow and Geno have been buffed and a few of their specials improved. Stats and prices of certain pieces of equipment and items improved. Version 1.20 has V1.1a’s characters specials table while Version 1.21 has the new specials table. Example: Bowser learns Bowser Crush at Level 37 in V1.20, he will learn the same special at Level 30 in V1.21.

EDIT: V1.1a fixes the problem with Yoshi-Ade. Serge nubret bench press. In V1.1, Yoshi-Ade is so broken that it freezes the game. Also, the last boss got an increase in attack power for good reason.

Super Mario RPG: Legend Of The Seven Stars Level Up ..

  • Characters can go level up to Level 50
  • All bosses and enemies’ battle scripts changed
  • Character stats changed around
  • Spells changed
  • All Enemy stats changed
  • Dialogue changes (Mostly in-battle)
  • New enemies and enemy name changes
  • Well-balanced difficulty curve
  • Timing for Weapons, defense and spells changed
  • A few new attacks and spells
  • Some new items and equipments
Super Mario Rpg Exp Booster

Changes made from Remix (an older version):

  • Solves problems with some enemies/bosses with multiple attacks (i.e. Enemies attacking after characters have died, leads to bug where enemy jumps offscreen and attacks nothing, only to come back some minutes later).
  • Mallow with Shocker at the beginning instead of Thunderbolt as his first spell (Some enemies changed a bit to compensate for this).
  • Balance out stats between characters and increase HP stat boosts
  • Change enemy encounters around a bit (i.e. Mushroom Way, a Goomba encounter might give you two Goombas and a Koopa Troopa).
  • Improved certain boss and enemy tactics as well as stats to make a little tougher/more balanced.
  • Fixed the bug where it says that your character will gain a new special at Level 51. The max level is 50 in this game.
  • Changed Geno Whirl’s stats (It will always hit now, sometimes will hit 9999 on its own, but timing for guaranteed 9999 is VERY hard like Geno Boost’s).
  • Changed stats for a few pieces of equipment (Masher, Lazy Shell).
  • ALL Weapons have small changes to timing (Mainly just for the strongest level of the attack).
  • Changes to most Psychopath messages
  • Fixed problem with “Ready, Get Set, Go!” message on Booster Hill.
  • Small fixes with some out-of-battle text messages
  • Improved enemy evasion for most enemies.
  • Balanced FP cost and all-targeting attacks
  • Lessened overall EXP gain to compensate for Lucky Jewel, Lucky! Bonus, and the special Hammer.
  • EXP Booster costs twice the amount of Coin Trick now.
  • Balanced the stat-boosting items

More Super Mario Rpg Exp Booster Images

Addendum: The archive was updated to fix the headered patch included, greatly reducing filesize of the archive. The non-headered patch and readme are unchanged.

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